![]() Was fortunately easy to change back, and the resolutions are all helpfully labeled by aspect ratio so it was easy to start in windowed 21:9. I play the game windowed on PC, but the first time I started the game post-update it launched in full screen. It still creates tile seams like nothing else. I really wish there was an option on mobile to disable the "high resolution" (lol) graphics filter. Vertical-scrolling areas like the exterior of the Fiendlord's Keep are also way better in 16:9 and ultrawide. Things like that alone make it quite a bit better when playing on my phone, which forces a widescreen presentation. Single-screen areas like the clearing in Guardia Forest, which previously had vertical black bars if played in 16:9, now has filled-in graphics even when playing in 21:9. Just tested a couple things in the new patch.
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